The Impact of Supply and Demand on Rollef Magic Prices

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Rollef magic prices are a concept in economics that were first introduced by the economist Marie-Jean-Antoine-Nicolas Caritat, more commonly known as Marquis de Condorcet, in the 18th century. This theory is named after the French mathematician Augustin-Louis Cauchy and the French mathematician François-Joseph Fétis, who both made significant contributions to its development. The Rollef magic prices theory states that in a perfectly competitive market, the prices of goods and services will adjust in such a way that the market clears, i.e., the quantity demanded will equal the quantity supplied. This concept is based on the idea of supply and demand equilibrium, where the price of a product or service is determined by the interaction between buyers and sellers in the market.


To determine the price of spell levels, I came up with a base cost of 30 gp - this would be the cost of a spell scroll for a cantrip (plus some rarity tax and attunement tax, but see Part 1 for information on that).

You could, if you were so inclined, make multiple versions for different cities around your world so that the prices weren t just all the same in Kingdom A compared to Kingdom B. Yet both the Boots and the Broom are uncommon, they only cost 500 gold, pretty much any adventurer who decides they want one should be able to get their hands on one if they really want to.

Rollef magic prices

This concept is based on the idea of supply and demand equilibrium, where the price of a product or service is determined by the interaction between buyers and sellers in the market. According to the Rollef magic prices theory, the price of a good or service will be determined by its marginal utility, which is the additional satisfaction or value that a consumer derives from consuming one additional unit of the good or service. As consumers have limited budgets and face trade-offs, they will allocate their resources to purchase goods and services that provide them with the highest marginal utility.

Thread: Sane Magic Item Prices

The price tables below have been compiled into an excellent pdf by Inconnunom .

Let's talk about flying items. There are a few items which give the ability to fly in the 5e DMG. Among the first I came across were the Winged Boots and the Broom of Flying. The Boots give a fly speed equal to your walking speed for 4 hours per day divisible into 1 minute chunks while the broom gives you a flat 50 foot fly speed all day long, decreasing to 30 feet if you are particularly heavy. Both are clearly very powerful, if you've got two sides in a combat one of which can fly and one of which can't the flying side has a huge advantage. If the other side also has no good ranged attacks the flying team more or less wins automatically. Yet both the Boots and the Broom are uncommon, they only cost 500 gold, pretty much any adventurer who decides they want one should be able to get their hands on one if they really want to.

Right under the Winged Boots are the Wings of Flying. The Wings give you a fly speed of 60 feet for one hour but then require a 1d12 hour cooldown period after each use before they can be activated again. Again, a pretty powerful item, but probably less useful than either the Broom or the Boots for most practical purposes. The higher move speed will occasionally pay off, but usually the ability to fly whenever you want will win out in terms of practical utility. At most, it's definitely not better than either the Broom or the Boots. The Wings of Flying are a rare item. They are worth 5,000 gold, 10 times what the boots or broom are worth.

The next item I found was the boots of levitation. These boots let you use levitate as the spell at will. Levitate moves you straight up or down only. It can never move you more than 20 feet off the ground or more than 20 feet up or down at a time. It has a similar weight limit to the Broom. It consumes your Concentration slot. You can't use it for longer than 10 minutes on end without returning to the ground. The boots of levitation are rare items. They are worth 5,000 gold, just like the Wings of Flying. 10 times more than the Winged Boots or the Broom.

The next item I found was the potion of flying. The potion of flying gives a fly speed equal to your walk speed the same as the Winged Boots do. It lasts one hour like the Wings of Flying, and can only be used once ever. The potion of flying is Very Rare. It is worth 50,000. 100 times what an item that gives precisely the same effect 4 times every single day forever does.

When the red mists had receded and I was once again able to speak in words other than the incoherent babblings of a shattered mind, I set about fixing this.

DM README
Your world need not sell the magic items for the prices given below. Your world does not even need to sell the magic items below at all. The primary purpose of the tables below is to establish the relative price of magic items so that you can have a reasonably sane economy and/or so that you can quickly eyeball how much the swag you're giving your players is worth. You are free to modify the prices as you will, just be sure to tell your players that you are doing so in advance to the game start.

  • Consumables are items that are used some set amount of times (usually once) and then are gone.
  • Combat Items are items that primarily make the user better at killing things. Some also have other killing-unrelated effects, but these are not the primary source of their utility.
  • Noncombat Items are items that primarily make the user better at solving problems in a killing-unrelated manner. Some also make the user better at killing things, but this is not the primary source of their utility.
  • Summoning Items are items that summon creatures to kill things or solve problems for you.
  • Gamechanging Items are items that can have major effects on the way the players engage with the world or that can resculpt the campaign world in some major way all on their own. They are not necessarily overpowered, but the GM should take a look at them to make sure that the items they allow are compatible with the sort of game and world they want to create.

Again, the prices below are not absolute. The GM may adjust the prices of items individually or by list, they may make any item available or not, they may say that magic items can't be sold for gold at all and that the below prices only roughly estimate value when people are trading magic items for other magic items or they may even not show these tables to their PCs at all and just use them to estimate treasure values. The below lists are intended as a tool, not an imposition on your campaign world.

Rollef magic prices

At the same time, producers will determine the quantity of goods or services to supply based on their production costs and the market price. The market price will incentivize producers to increase or decrease their production based on the profit they can earn. In a perfectly competitive market, the prices of goods and services will adjust until the quantity demanded equals the quantity supplied, leading to an equilibrium price. At this equilibrium price, there will be no excess supply or demand in the market. The Rollef magic prices theory also highlights the role of competition in determining prices. In a competitive market, producers will not have the power to set prices arbitrarily, as consumers have the option to switch to alternative suppliers. This competition acts as a mechanism to ensure that prices are aligned with the equilibrium level. Overall, the Rollef magic prices theory provides a framework for understanding how prices are determined in a competitive market. It emphasizes the role of supply and demand equilibrium and the importance of competition in shaping prices. By understanding these concepts, economists can analyze market dynamics and provide insights into pricing behavior and market outcomes..

Reviews for "Analyzing Price Trends for Modern Rollef Magic Cards"

1. Sarah - 1 star - I was extremely disappointed with the prices at Rollef Magic. They were way too expensive for the quality of the products they were offering. I felt like I was being ripped off. The staff was not very helpful or friendly either. I wouldn't recommend this place to anyone who is looking for reasonably priced magic supplies.
2. Mark - 2 stars - The prices at Rollef Magic were outrageous. I couldn't believe how much they were charging for simple card tricks and basic magic props. I found the same items online for half the price. Additionally, the customer service was terrible. The employees seemed disinterested and unhelpful. Save your money and shop somewhere else.
3. Jessica - 1 star - I had high expectations for Rollef Magic, but I was sorely disappointed. The prices were through the roof, and I felt like they were taking advantage of magic enthusiasts. The quality of the products did not match the exorbitant prices. The staff was also not knowledgeable or helpful. I would advise magic lovers to look for better alternatives with more reasonable prices and better customer service.
4. David - 2 stars - Rollef Magic was a letdown. Their prices were way too high for the value of the products. I found similar items at other magic stores for much cheaper. The experience was further dampened by the unhelpful and disinterested staff. I would not recommend wasting your time and money at this overpriced shop.
5. Michelle - 1 star - I regret visiting Rollef Magic. The prices were incredibly high for what they were offering. I expected better quality and more reasonable prices. The staff was indifferent and unenthusiastic, which added to the overall disappointment. Save your money and find a better magic supply store that offers fairer prices and better customer service.

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