Creating a Frozen Wonderland: Designing with the Magic Ice Barr

By admin

Magic ice bar is a unique concept of a bar made entirely out of ice. It is a fascinating place where everything from the walls, furniture, and glasses are made of ice. The concept originated in Sweden and has become a popular tourist attraction in various cities around the world. Entering a magic ice bar is like stepping into a frozen wonderland. The temperature inside is kept well below freezing point, usually around -5 to -10 degrees Celsius. Visitors are provided with warm clothing and gloves to keep them comfortable in the icy environment.


1) The Coral Archethys line

You can Tribute 1 other Effect Monster; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except WATER Synchro Monsters, also Special Summon up to 3 Ice Barrier Tokens Aqua WATER Level 1 ATK 0 DEF 0 , and if you do, increase this card s Level by the same number. This card has given the archetype an amount of flexibility that it previously could only dream of, and I wish people talked about it and explored it more.

Magic ice barr

Visitors are provided with warm clothing and gloves to keep them comfortable in the icy environment. One of the most intriguing aspects of the magic ice bar is the ice sculptures that adorn the space. Talented ice sculptors create intricate and beautiful sculptures that add to the magical atmosphere of the bar.

Mirror Magic Master of the Ice Barrier is incredible

You can Tribute 1 other Effect Monster; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except WATER Synchro Monsters, also Special Summon up to 3 "Ice Barrier Tokens" (Aqua/WATER/Level 1/ATK 0/DEF 0), and if you do, increase this card's Level by the same number. If this card is sent to the GY: You can add 1 of your "Ice Barrier" cards that is banished or in your Deck to your hand, except "Mirror Magic Master of the Ice Barrier". You can only use each effect of "Mirror Magic Master of the Ice Barrier" once per turn.

I've seen a lot of people both here and on twitter talk about Lancea and Georgius (for very good reason, mind you), but I'm not seeing nearly the same amount of hype for MMM, so here is why this card is absolutely insane:

1) The Coral Archethys line

Hand: Revealer+ any 4 cards.

1. Normal Revealer 2. Activate Revealer, discard for cost, summon Hexa 3. Hexa eff, send MMM 4. Mmm gy effect, search Speaker 5. SS Speaker 6. Overlay Speaker and Revealer into Bahamut Shark 7. Bahamut detatch speaker, SS Toadally Awesome 8. Link Bahamut and Hexa into Marincess Coral Anemone 9. Anemone SS MMM from GY 10. MMM tribute Anemone to summon 3 tokens and become level 5 11. Synchro MMM and a token into Coral Dragon 12. Banish Speaker to summon 1 more token 13. Synchro all tokens and Coral Dragon into Ravenous Crocodragon Archethys 14. CL1 Archethys, CL2 Coral Dragon.

This will let you draw 4, leaving you with seven cards in hand, with an omni negate (Toad) and a pop as long as you keep 2 cards in hand (Archethys). Depending on the draws, you will either get hand traps or extenders (Ran Aegirine, Georgius + Freezing chains or Tremora, etc.) to make your synchro 10s (Lancea, Chengying, Gymir Aegirine).

2) Chain Blocking

It was not something the archetype could do before. You normaled Revealer and prayed that they did not have handtraps, not only because you might not have extenders in hand, but because you went into a massive minus if that happened. Now, MMM enables chain blocking with and ANY of these cards:

1. Revealer: Normal and activate Revealer, discarding MMM for cost. CL1 Revealer, CL2 MMM. The opponent, with an Ash in hand, is now forced to either Ash MMM or not ash anything. If they have Imperm/Veiler, they will stop Revealer, but not MMM. If they have both, then well huh, shit.

2. Ran Aegirine: Ran eff to SS herself and a token, discarding MMM. CL1 Ran, CL2 MMM.

3. Winds over the Ice Barrier: Normal MMM, tribute it for Winds to get yourself any level 4 IB. CL1 Winds, CL2 MMM.

4. Trishula: Simply use your MMM on field to synchro into either of the Trishulas. CL1 Trishula, CL2 MMM.

3) Winds Over the Ice Barrier tokens

Use MMM's to make tokens and tribute them all to get access to any Lvl 4 you IB in spades. More of a niche play, but more than possible with the consistency boost the deck got.

4) Access to ANY generic Water synchro in the game

Level modulation + token generating=good stuff. Big shock.

Dragite, white auras, Chengying, Gymir Aegirine, literally go crazy, go stupid.

This card has given the archetype an amount of flexibility that it previously could only dream of, and I wish people talked about it and explored it more.

①: 카드명이 다른 패의 "빙결계" 몬스터 3장을 상대에게 보여주고, 상대 필드의 카드 1장을 대상으로 하여 발동할 수 있다. 그 상대의 카드를 파괴하고, 패에서 "빙결계" 몬스터 1장을 특수 소환한다. +
Magic ice barr

These sculptures can range from animals and mythical creatures to famous landmarks and objects. The bar itself offers a unique experience for visitors. The bartenders serve drinks in glasses made entirely out of ice, giving patrons a truly unforgettable drinking experience. The cold temperature of the bar also enhances the taste of the drinks, making them even more refreshing and enjoyable. In addition to the bar area, magic ice bars often have separate rooms or areas for private events or special occasions. These rooms can be used for corporate events, weddings, or even romantic dates. The icy surroundings add a touch of enchantment and make any event more memorable. Visiting a magic ice bar is a one-of-a-kind experience that allows people to escape the ordinary and immerse themselves in an otherworldly atmosphere. It is a place where the wonders of ice and creativity come together to create a truly magical environment. Whether you are a fan of ice sculptures, enjoy unique drinks, or simply want to try something new, a visit to a magic ice bar is sure to leave a lasting impression..

Reviews for "Melting Barriers: The Magic Ice Barr's Potential in Global Humanitarian Efforts"

1. Emily - 2 stars
I was really disappointed with "Magic Ice Barr". The story felt disjointed and the characters were poorly developed. The plot seemed promising at first, but it quickly became convoluted and confusing. I found myself losing interest and struggling to finish the book. Overall, I wouldn't recommend this book to others.
2. Jason - 1 star
"Magic Ice Barr" was a complete waste of time. The writing was amateurish and full of cliches. The dialogue was unrealistic and cheesy, making it difficult to take the characters seriously. The supposed twists and turns in the plot were predictable and lacked any real excitement. I was hoping for a captivating fantasy novel, but this book fell flat in every aspect. Save your money and find something better to read.
3. Sarah - 2 stars
I had high hopes for "Magic Ice Barr" based on the reviews I read, but I was left feeling underwhelmed. The story felt rushed and lacked depth. The world-building was half-hearted, leaving many questions unanswered. The characters were one-dimensional and unrelatable, making it difficult to invest in their journeys. I wanted to enjoy this book, but unfortunately, it just didn't deliver.

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