The spiritual duel: Witch versus hunter

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Witch versus hunter is a classic trope often seen in literature, film, and other forms of media. It is a clash between two opposing forces, each with their own set of abilities and motivations. Witches are often portrayed as powerful, mysterious, and magical beings. They can manipulate the elements, cast spells, and have a deep connection to nature and the supernatural. They are generally depicted as wise, all-knowing figures who use their powers for both good and evil. On the other hand, hunters are skilled individuals who dedicate their lives to tracking down and eliminating supernatural threats, including witches.


mobification is the best mode cause the suspence mounts quickly. As for either nerfing hunter skills or making it harder on witches, I don't think you guys should nerf the chicken, but rather improve the other skills so there's more of a trade-off by switching skills. There really isn't incentive to equip the ground pound because the radius is too small and the damage too low, so the chicken is the more reliable option. The garlic is super hard to stick to the witch, and the grappling hook is more frustrating than useful. If the other skills worked better they would be better options over the chicken so that there isn't so much chicken spam resulting in people who can't find good hiding spaces yelling, "chicken op!" (full disclosure, that was me). Also, I would love to see more verticallity in the beach maps, cause other than hiding as a cocunut it can be hard to avoid being spotted by the chicken

Each pawn placed on a Villager has several considerations the faction it distributes Assets to Blue, Red or Green faction , the resource it provides draw cards, gain Influence or play cards and straight up blocking. The lone survivor of a brutal attack on her coven, she s determined to find her only remaining family member and bring the hexenjägers zealot witch hunters to justice for the lives they ended.

Witch versus hunter

On the other hand, hunters are skilled individuals who dedicate their lives to tracking down and eliminating supernatural threats, including witches. They often possess extensive knowledge of the occult and have access to a wide range of weapons and tools designed to combat supernatural beings. The conflict between witches and hunters is often rooted in their differing ideologies and goals.

Witch versus hunter

I've played about 10-20 games so far and they all play out the same way. The Hunters go on a killing spree for the first couple minutes weedling the other team to 2 or 3 witches with one minute remaining. The problem is, THEY NEVER FINISH THEM OFF! I think that each game could do with either less witches OR some sort of rubber-banding bonus for the hunters when time runs thin. Perhapse the few witches should be FORCED to taunt for the last 30 seconds?

Сообщения 1 – 13 из 13 14 авг. 2017 в 17:48 Must be bad hunters. Really not hard to win as hunters. Pro tip use Chicken. win every game 14 авг. 2017 в 18:14 Автор сообщения: Danny Darko Must be bad hunters. Really not hard to win as hunters. Pro tip use Chicken. win every game

YOU! You're the witch lover who wanted to nerf those chickens! I better not find out that your 20s cool-down timer went through!

Отредактировано DeGugs; 14 авг. 2017 в 18:14 14 авг. 2017 в 18:21 Автор сообщения: DeGugs Автор сообщения: Danny Darko Must be bad hunters. Really not hard to win as hunters. Pro tip use Chicken. win every game

YOU! You're the witch lover who wanted to nerf those chickens! I better not find out that your 20s cool-down timer went through! haha yeah. just my opinion man i think its abit strong

14 авг. 2017 в 23:44 I have 76 hours in game and hunters wins us much as witches 15 авг. 2017 в 6:43 Автор сообщения: Krava I have 76 hours in game and hunters wins us much as witches

IDK what Hunter ratio you're playing on, but I play on the standard 35% and I've only seen 1 Hunter win out of about 20 games, and it was one that I joined too late.

15 авг. 2017 в 19:46

That's totally fine, though? It's not a competitive game, honestly for me it's all the same if I win or if I lose as long as there are some fun interactions between players.

15 авг. 2017 в 21:30

All I want is suspence, if I'm a witch in a standard game I think "Well I know I'm gonna win" and I think the opposite as a hunter. No matter what side I play on, I want the game to feel like a toss up otherwise there's no thrill.

15 авг. 2017 в 23:23 Автор сообщения: DeGugs

All I want is suspence, if I'm a witch in a standard game I think "Well I know I'm gonna win" and I think the opposite as a hunter. No matter what side I play on, I want the game to feel like a toss up otherwise there's no thrill.

TBH this entirly depends on how you play if you just transfom into an object and stand still of course the games gonna be boring,do somethin exciting move around,taunt,do somthing but hey thats your opion and your entitled to it just dont complain bout something that is dependant to a players play style

16 авг. 2017 в 5:17

This is totally down to the experience of the players on each team, though you should definitely try Mobification instead - it's increasingly tough on the Witches and always keeps players involved (which is why I prefer it).

As for Hunter/Witches imbalance, it's a strange one - a lot of people say it's easy to win as Witches, but then a lot of people say that we should nerf Hunter skills.

20 авг. 2017 в 16:52

In my experience, when playing mobification it's a 50%50 of wins between witches and hunters. Proper fun!

Отредактировано Titanya🌺; 20 авг. 2017 в 16:53 20 авг. 2017 в 19:41 Автор сообщения: Noivern

In my experience, when playing mobification it's a 50%50 of wins between witches and hunters. Proper fun! :brownchicken:

That's true, I have noticed the same thing and will definately be playing that more often. The only thing that I hate about mobification is being the witch who got wacked and now has to put in work for the dudes that wacked her. Then if you lose as the hunter anyway, you're a double loser.

Отредактировано DeGugs; 20 авг. 2017 в 19:42 26 авг. 2017 в 15:07

mobification is the best mode cause the suspence mounts quickly. As for either nerfing hunter skills or making it harder on witches, I don't think you guys should nerf the chicken, but rather improve the other skills so there's more of a trade-off by switching skills. There really isn't incentive to equip the ground pound because the radius is too small and the damage too low, so the chicken is the more reliable option. The garlic is super hard to stick to the witch, and the grappling hook is more frustrating than useful. If the other skills worked better they would be better options over the chicken so that there isn't so much chicken spam resulting in people who can't find good hiding spaces yelling, "chicken op!" (full disclosure, that was me). Also, I would love to see more verticallity in the beach maps, cause other than hiding as a cocunut it can be hard to avoid being spotted by the chicken

26 авг. 2017 в 17:31 Definately don't nerf the chicken, it's the hunter's only chance, especially in Hide and Seek. Сообщения 1 – 13 из 13 Показывать на странице: 15 30 50 Witch It > Общие обсуждения > Подробности темы Дата создания: 14 авг. 2017 в 17:31 Сообщений: 13
Witch versus hunter

Witches typically prioritize personal freedom, the acquisition of knowledge, and the safeguarding of their own powers. They often see themselves as guardians of the natural world and protectors of the balance between good and evil. Hunters, on the other hand, see themselves as defenders of humanity and crusaders against dark forces. They view witches as dangerous and unpredictable beings who must be eliminated for the greater good. They believe that the very existence of witches poses a threat to the stability and safety of society. The clash between witches and hunters is often depicted as a battle of wits and wills. Witches use their magic and cunning to outsmart their hunters, while hunters rely on their skills, weapons, and knowledge to track down and defeat their prey. The conflict is often filled with suspense, tension, and dramatic confrontations. However, in some stories, the line between witch and hunter becomes blurred. Characters may find themselves torn between their allegiance to their kind and their desire to do what is right. This adds complexity and moral ambiguity to the narrative, forcing characters to question their own motivations and beliefs. In conclusion, the conflict between witches and hunters is a compelling and enduring trope in storytelling. It explores themes of power, morality, and the eternal struggle between light and darkness. Whether portrayed as mortal enemies or unexpected allies, witches and hunters continue to captivate audiences with their complexity and compelling dynamics..

Reviews for "The enchantress and the warrior: Witch versus hunter"

1. John - 2/5 - I was really excited to watch "Witch versus hunter" as I love fantasy movies, but I was extremely disappointed. The plot was weak and predictable, leaving no room for surprises or twists. The acting was subpar, with wooden performances and lack of chemistry between the main characters. The special effects were also quite poor, making it difficult to immerse myself in the story. Overall, "Witch versus hunter" felt like a low-budget, amateurish attempt at a fantasy film, and I wouldn't recommend it to anyone looking for a thrilling and engaging movie.
2. Sarah - 1/5 - I couldn't even make it through the entire movie of "Witch versus hunter". The dialogue was cheesy and cliché, making it cringe-worthy to watch. The characters were poorly developed and lacked depth, making it difficult to care about their fates. Additionally, the pacing was slow, and the movie seemed to drag on with no real direction. The action sequences were unimpressive and lacked excitement, leaving me bored and uninterested. Overall, "Witch versus hunter" was a complete waste of time, and I regretted even giving it a chance.
3. Alex - 2/5 - "Witch versus hunter" had potential, but it fell flat. The concept of witches and hunters battling it out could've been intriguing, but the movie failed to execute it properly. The storyline was confusing and lacked coherence, leaving me puzzled and disconnected from the plot. The characterization was also weak, with shallow and uninteresting characters that I couldn't emotionally invest in. The movie also suffered from poor editing, with choppy transitions and overall sloppy production. Unfortunately, "Witch versus hunter" missed the mark and left me disappointed in the end.

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