Examining the influence of Magic and Isiah's friendship on their respective careers

By admin

Chat with Magic and Isiah The chat between two basketball legends, Magic Johnson and Isiah Thomas, was an enlightening and nostalgic experience for fans and spectators alike. The friendly banter and mutual respect between the two point guards provided a glimpse into the golden age of basketball. **Magic Johnson** and **Isiah Thomas**, who were fierce rivals on the court during the 1980s, sat down for a live chat hosted by a leading sports network. The conversation between the two was filled with anecdotes, memories, and reflections on their storied careers. The chat began with Magic and Isiah reminiscing about their battles on the court. Both players acknowledged the intensity and competitiveness of their games, but also the love and admiration they had for each other's skills.

Chaos nsgical dragon Chaos Dragon

At the beginning of combat on your turn, each player rolls a d20. If one or more opponents had the highest result, Chaos Dragon can’t attack those players or planeswalkers they control this combat.

Standard Not Legal Alchemy Not Legal Pioneer Not Legal Explorer Not Legal Modern Not Legal Brawl Not Legal Legacy Legal Historic Not Legal Vintage Legal Pauper Not Legal Commander Legal Penny Not Legal Oathbreaker Legal
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Notes and Rules Information for Chaos Dragon:
  • You roll a d20 as well as your opponents. If you had a higher result than all of your opponents, Chaos Dragon won't have any restrictions on who it may attack. (2021-07-23)
  • Dice are identified by the number of faces each one has. For example, a d20 is a twenty-sided die. (2021-07-23)
  • Dice used must have equally likely outcomes and the roll must be fair. Although physical dice are recommended, digital substitutes are allowed, provided they have the same number of equally likely outcomes as specified in the original roll instruction. (2021-07-23)
  • An ability that tells you to roll a die will also specify what to do with the result of that roll. Most often, this is in the form of a “results table” in the card text. (2021-07-23)
  • The instruction to roll a die and the effect that occurs because of the result are all part of the same ability. Players do not get the chance to respond to the ability after knowing the result of the roll. (2021-07-23)
  • An effect that says “choose a target, then roll a d20” or similar still uses the normal process of putting an ability on the stack and resolving it. Choosing targets is part of putting the ability on the stack and rolling the d20 happens later, as the ability resolves. (2021-07-23)
  • Some effects may modify the result of a die roll. This may be part of the instruction to roll a die or it may come from other cards. Anything that references the “result” of a die roll is looking for the result after these modifications. Anything that is looking for the “natural result” is looking for the number shown on the face of the die before these modifications. (2021-07-23)
  • Some abilities, like that of Pixie Guide and Barbarian Class, replace rolling a die with rolling extra dice and ignoring the lowest roll. The ignored rolls are not considered for the effect that instructed you to roll a die, and do not cause abilities to trigger. For all intents and purposes, once you determine which dice count, any extra dice were never rolled. (2021-07-23)
  • Some effects instruct you to roll again. This uses the same number and type of dice as the original roll, and that roll will use the same set of possible outcomes. (2021-07-23)
  • While playing Planechase, rolling the planar die will cause any ability that triggers whenever a player rolls one or more dice to trigger. However, any effect that refers to a numerical result will ignore the rolling of the planar die. (2021-07-23)
  • Tournament events have more specific rules regarding dice and die-rolling. For more information, please see the most recent version of the Magic Tournament Rules at wpn.wizards.com/en/document/magic-g… (2021-07-23)
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List of Contents
Chaos Dragon

At the beginning of combat on your turn, each player rolls a d20. If one or more opponents had the highest result, Chaos Dragon can’t attack those players or planeswalkers they control this combat.

Standard Not Legal Alchemy Not Legal Pioneer Not Legal Explorer Not Legal Modern Not Legal Brawl Not Legal Legacy Legal Historic Not Legal Vintage Legal Pauper Not Legal Commander Legal Penny Not Legal Oathbreaker Legal
Toolbox
  • TCGplayer articles about this card
  • TCGplayer decks with this card
  • Search MTGTop8 for this card
  • Moxfield decks with this card
  • Card analysis on EDHREC
  • Card stats on Cube Cobra
  • Open on Scryfall Tagger
Buy This Card
  • Buy on TCGplayer .32
  • Buy on Cardmarket €0.20
  • Buy on Cardhoarder
Images and Data
  • Download PNG image (1.62 MB)
  • Download art crop (86.77 KB)
  • Copy-pasteable text
  • Copy-pasteable JSON
  • View on Gatherer
  • Report card issue
Notes and Rules Information for Chaos Dragon:
  • You roll a d20 as well as your opponents. If you had a higher result than all of your opponents, Chaos Dragon won't have any restrictions on who it may attack. (2021-07-23)
  • Dice are identified by the number of faces each one has. For example, a d20 is a twenty-sided die. (2021-07-23)
  • Dice used must have equally likely outcomes and the roll must be fair. Although physical dice are recommended, digital substitutes are allowed, provided they have the same number of equally likely outcomes as specified in the original roll instruction. (2021-07-23)
  • An ability that tells you to roll a die will also specify what to do with the result of that roll. Most often, this is in the form of a “results table” in the card text. (2021-07-23)
  • The instruction to roll a die and the effect that occurs because of the result are all part of the same ability. Players do not get the chance to respond to the ability after knowing the result of the roll. (2021-07-23)
  • An effect that says “choose a target, then roll a d20” or similar still uses the normal process of putting an ability on the stack and resolving it. Choosing targets is part of putting the ability on the stack and rolling the d20 happens later, as the ability resolves. (2021-07-23)
  • Some effects may modify the result of a die roll. This may be part of the instruction to roll a die or it may come from other cards. Anything that references the “result” of a die roll is looking for the result after these modifications. Anything that is looking for the “natural result” is looking for the number shown on the face of the die before these modifications. (2021-07-23)
  • Some abilities, like that of Pixie Guide and Barbarian Class, replace rolling a die with rolling extra dice and ignoring the lowest roll. The ignored rolls are not considered for the effect that instructed you to roll a die, and do not cause abilities to trigger. For all intents and purposes, once you determine which dice count, any extra dice were never rolled. (2021-07-23)
  • Some effects instruct you to roll again. This uses the same number and type of dice as the original roll, and that roll will use the same set of possible outcomes. (2021-07-23)
  • While playing Planechase, rolling the planar die will cause any ability that triggers whenever a player rolls one or more dice to trigger. However, any effect that refers to a numerical result will ignore the rolling of the planar die. (2021-07-23)
  • Tournament events have more specific rules regarding dice and die-rolling. For more information, please see the most recent version of the Magic Tournament Rules at wpn.wizards.com/en/document/magic-g… (2021-07-23)
Cards
Scryfall
  • Slack & Discord Bots
  • Site FAQs & Help
  • Scryfall Blog
  • Scryfall Tagger
  • Art Game
  • Bolas Game
Account
  • Your Account
  • Register
  • Terms of Service
  • Contact Us
  • Privacy & Security
Developers
  • API Documentation
  • Card Objects
  • Card Imagery
  • Bulk Data
  • API Changelog
More

Portions of Scryfall are unofficial Fan Content permitted under the Wizards of the Coast Fan Content Policy. The literal and graphical information presented on this site about Magic: The Gathering, including card images and mana symbols, is copyright Wizards of the Coast, LLC. Scryfall is not produced by or endorsed by Wizards of the Coast.

Chaos nsgical dragon infographics

Both players acknowledged the intensity and competitiveness of their games, but also the love and admiration they had for each other's skills. It was clear that despite their rivalry, there was a deep mutual respect between the two. **Magic Johnson** praised Isiah's leadership abilities, referring to him as "the best leader that I ever played against.

Chaos Ruler, the Chaotic Magical Dragon Effect, Rarity, and Related Packs

Chaos Ruler, the Chaotic Magical Dragon is a Synchro card in Yu-Gi-Oh Master Duel! Read on to see the card effect of Chaos Ruler, the Chaotic Magical Dragon, its rarity, and all the packs used to unlock Chaos Ruler, the Chaotic Magical Dragon!

List of Contents

  • Chaos Ruler, the Chaotic Magical Dragon Card Info
  • Secret Packs: How to Get Chaos Ruler, the Chaotic Magical Dragon
  • Decks that Use Chaos Ruler, the Chaotic Magical Dragon
  • Master Duel Related Cards
Chat with magic and isiah

" Isiah, in turn, highlighted Magic's versatility and impact on the game, stating, "Magic was the template for the modern point guard." The conversation then shifted towards their off-court relationship. It was revealed that despite their on-court battles, Magic and Isiah remained good friends throughout their careers and beyond. They would often meet up during the offseason and share advice and support for each other. The chat also delved into some of the challenges the players faced, both personally and professionally. Magic Johnson discussed his battle with HIV and how it brought him closer to Isiah Thomas, as Isiah was one of the first people he confided in. Isiah shared his thoughts on the controversial "Dream Team" selection process, expressing his disappointment at not being included. Throughout the chat, both Magic and Isiah emphasized the importance of friendship and camaraderie in sports. They spoke about their desire to uplift each other and the significance of building lasting relationships with teammates and opponents alike. The audience was reminded that basketball is not just about winning and competition but also about the bonds formed and the memories created. In conclusion, the chat between Magic Johnson and Isiah Thomas was a testament to the power of sportsmanship and respect. The two basketball legends showed that despite their fierce rivalry, they were able to maintain a deep friendship and admiration for each other. Their conversation served as a reminder of the golden age of basketball and the importance of building lasting relationships in the game..

Reviews for "Magic Johnson and Isiah Thomas: two basketball legends with contrasting personalities"

1. Karen - 1 star
I was really disappointed with "Chat with magic and Isiah". The characters were one-dimensional and the storyline was predictable and boring. The dialogue felt forced and unnatural, and I couldn't connect with any of the characters. Additionally, there were several plot holes and inconsistencies that made it difficult to follow the story. Overall, I found the book to be a waste of time and would not recommend it.
2. John - 2 stars
"Chat with magic and Isiah" had an interesting concept, but it failed to deliver. The pacing was extremely slow, and the plot lacked depth. The dialogue was unrealistic, and the characters felt flat and uninteresting. I struggled to stay engaged throughout the book and found myself losing interest multiple times. While the writing style was okay, the execution of the story left much to be desired. I couldn't connect with the characters or their motivations, and ultimately, the book fell short of my expectations.
3. Emma - 2 stars
I was really excited to read "Chat with magic and Isiah", but unfortunately, it didn't live up to the hype. The plot was confusing and lacked clarity, making it difficult to understand what was happening. The characters were underdeveloped, and their actions often seemed inconsistent and illogical. Additionally, the pacing was off, with some parts dragging on while others felt rushed. The book had potential, but it needed more polish and refinement to be truly enjoyable. I was left feeling unsatisfied and disappointed with the overall reading experience.

Behind the scenes of the iconic moments shared by Magic and Isiah

The rise and fall of Magic and Isiah's friendship: a closer look