The Haunting Tale of Mercyful Fate's Curse of the Pharaohs

By admin

Mercyful Fate is a Danish heavy metal band formed in 1981. One of their popular songs is titled "Curse of the Pharaohs." This song was featured on their debut album, "Melissa," which was released in 1983. As the title suggests, "Curse of the Pharaohs" is inspired by ancient Egyptian mythology and the idea of curses that befall those who disturb the resting places of pharaohs. The song's lyrics tell a story of a group of explorers who enter the tomb of a long-dead pharaoh and are subsequently cursed. The song begins with a slow and eerie guitar riff that sets the mood for the sinister tale that unfolds.

Heroes of nigt and magic mobile

The song begins with a slow and eerie guitar riff that sets the mood for the sinister tale that unfolds. Lead vocalist King Diamond's haunting voice adds a touch of macabre to the lyrics as they describe the fate of the explorers. Throughout the song, we hear about the various punishments that befall the individuals who dared to disturb the pharaoh's sleep.

Heroes of nigt and magic mobile

So I've started the Inferno campaign, no problems. I use what I've always used, earth magic.

After a whole map of flawless victories I come to the last hero I need to defeat. With my massive army it's easy enough, then I'm surprised, I'm now playing as Azkaal.

I look at this army and I'm already seeing how much the odds are stacked against me. A stack of cerberus with 1120, with them, over 3000 enemies I have to deal with. So I read everything about Azkaal and find his abilities are pretty weak to say the least.

After getting my ass handed to me I think, well I guess I was supposed to lose. So I click "close" instead of restart and and I'm met with the tally screen and that's it I was simply beaten, try again. So I try again.

So I look up youtube videos and realize my mark of consumption is only 100% instead of 200% like the video makers have.

So my question is, What the hell happened to the 200%? I did switch my affinity to magic, do I NEED to be might and equip that dynasty weapon or something?

I find nothing online about this game and nobody refers to the weaker mark of consumption.

Сообщения 1 – 15 из 16 12 июн. 2013 в 5:54

Restart the mission and set enemy AI at easiest difficulty. I had the same problem when I decided to replay inferno on hardest difficulty. I smacked demons left and right without problems. well until that 1120 cerberus bit my Azkaal ass every time.

So yeah developers kinda forgot to balance the final fight and there is literally no way how to win it no matter what you do.

12 июн. 2013 в 9:41

i had no problem doing it on hard. but, i don't think i had a huge army. just didn't need to. so maybe thats why. just play the stage fast and you'll win with Azkaal

12 июн. 2013 в 12:40

Its a tricky fight, you have to keep kiting them, positioning your self in range of only the weakest of mobs, and Azkall is quick often going twice for every turn of his enemies, use that to your advantage.

He also retaliates, like any demon, at everyone who ever hit him, so kiting and moving to enemies who can hurt you least, retaliating and hurting everyone on the map would have your enemies dead in no time, I have done mine on highest difficalty, and it took good 3 tries to figure it all out.

Oh and cerberus is a ♥♥♥♥♥, hurts wayyy too much, avoid him and lower his numbers at range for as long as you can, cant really win head on and have enough hp for the rest.

13 июн. 2013 в 4:19

Thaks for the tips guys. Knowing it was just my difficulty settings and that it is beatable helped. After 3 hours of trying I finally won with 3210 life, I also got the reap what you sow achievement which made it that much sweeter.

13 июн. 2013 в 5:33 Grats :D 16 фев. 2014 в 18:41

This fight is enormously frustrating on Hard difficulty. It takes EXTREME luck to win on hard mode, and it's not a strategic fight at all. If you get unlucky once or twice during fight, it's over. MoC was nerfed from 200% to 100%, and also that you can't cast IB on dogs anymore ( because the AI never puts them next to other mobs, and if it does, it will be next to weak mobs, and only for 1 turn ). I enjoy hard fights but I dread roulette type fights, where strategy gets put on the backburner and whether you win or lose is 100% up to the dice. ( well, you can ensure you lose every time by playing bad, but even the best players will lose this every time if they are not extremely lucky ).

At one point I had a decent strategy that involved IB on dogs then move bottom left corner during first turn. The AI would then plant a gated stack of cerb next to me, which forced the real cerb to move north next to the ranged. IB on cerb pack would quickly kill ranged (again, this was up to luck, because if it hit one specific mob it would hit two, otherwise just one, etc.. ). I had about 22000 HP left at the end of that fight with just cerbs left, there was only the stack of cerb left and me with 22000 HP. I LOST. because the cerb got lucky and morale twice in a row, decimating me for 12000HP per turn with no possible escape because they also moved twice. The cerbs catched up every time because of it moving twice per turn just like me.

Ideally, you need to hit the dog pack once at least at the very start of the fight, this allows your retaliation to hit them every time from then on, but this means the ranged will decimate you. This tactic I ended up with 300 dogs, and myself dead. You can also decide to kill the gates every turn ( you'll spend pretty much doing nothing else than killing gates while you get hammered ) which will see you dead about 15 turns later.

There is no way this map can be done unless you are extremely lucky. It's not strategy, it's pure luck. In order to win, you need to ensure that the dogs are not getting morale too often, hope the dogs walk next to another stack so you can hit them with IB, but they never do as the AI isn't stupid enough to place their Ace of Spades (cerb pack) next to anywhere they will be hit. You want to make sure they don't get lucky 8K bites, mobs don't get morale too often and don't move away from blocking position, ranged not getting lucky 3K crits. ie: Luck is too big a factor in this fight and the fight takes forever you can't reset it either.

For anyone not wanting to spend 10-20 hours hoping to get lucky that one time, save yourself the effort and just get the CE tables and do this on god mode. It's not worth spending 20 hours of your life trying to win the jackpot, playing russian roulette in a strategy game. Silly Ubi!

Uninstall after Azkaal ! :)

18 фев. 2014 в 11:17

It's a bit hard until you understand what you have to do. Then it becomes simple. Just follow these steps:

1: Avoid the cerberi at ALL COSTS. That is pretty easy to do since you have higher, unobstructed movement and act twice in a turn.

2: Use mark of consumption on the higher damage stacks( Juggs lacerators and cerberi). Don't bother with the other stacks, they will not be a problem to you esp the ranged ones.

3: Use Boundless Hate whenever you can.

4: Let every stack hit you once except for the cerberi. That is important since your damage will come mostly from your hit-all retaliation.

5: Attack stacks physically until you've stolen around 60-70 luck. That is the vital part that most people miss, you need high luck because you can critical on your retaliations, severely increasing your damage output.

6: After you've done all this, just defend whenever you can't use boundless hate and let your critical hit-all retaliation do the work for you. It doesn't pay off to attack a single target, defending is a much wiser choice as it decreases damage taken from all sources. Remember: you're still moving around to avoid cerberi( Gated stacks help you do that as they can block the cerberi from reaching you).

7: After other stacks are dead or too weak to deal significant damage, go for the cerberi. It will be a bit weaker from all those casts of boundless hate and you can easily solo him since you'll be criting 3x in a turn( 2x your own attack, 1x on retaliation). It should go down in 3-4 turns.

I don't find that control ability very useful, never saw a good use for it unless you can make cerberi be attacked. Still, you can easily win without ever using it. Harder difficulty does make it a bit harder and more luck dependant, but it's by no means rocket science, follow these steps and you should win without having much trouble.

After getting my ass handed to me I think, well I guess I was supposed to lose. So I click "close" instead of restart and and I'm met with the tally screen and that's it I was simply beaten, try again. So I try again.
Mercyful fate curse of rhe pharaohs

These range from hallucinations to madness, and, ultimately, death. The lyrics paint a vivid picture of a cursed tomb, filled with horror and despair. The combination of Mercyful Fate's intense instrumentation and dark lyrics creates a chilling atmosphere that perfectly captures the theme of the song. The band's signature style, characterized by their virtuosic guitar solos and King Diamond's distinctive vocal range, further enhances the overall impact of "Curse of the Pharaohs." "Curse of the Pharaohs" has become one of Mercyful Fate's most popular and enduring songs. Its macabre subject matter and the band's impeccable musical execution have made it a favorite among heavy metal fans. The song's eerie atmosphere and captivating storytelling transport listeners to a world of ancient curses and supernatural horror. It stands as a testament to Mercyful Fate's ability to create dark and memorable music..

Reviews for "Mercyful Fate's Curse of the Pharaohs: A Metal Classic"

1. John - 2/5 Stars - I was really disappointed with "Mercyful Fate's Curse of the Pharaohs". The vocals were way too high-pitched and it made it difficult to enjoy the songs. The lyrics were also just not to my taste, they felt a bit cheesy and over-the-top. Overall, I found the album to be quite lackluster and it didn't live up to my expectations.
2. Emily - 1/5 Stars - I couldn't stand "Mercyful Fate's Curse of the Pharaohs". The music felt extremely repetitive and the guitar riffs were just boring. I couldn't even get through the whole album because it just didn't offer anything unique or exciting. It felt like a forgettable record and I won't be listening to it again.
3. Mark - 2/5 Stars - I'm usually a fan of Mercyful Fate, but "Curse of the Pharaohs" fell flat for me. The production quality was lacking and it made the overall sound muddy and unclear. Additionally, the songs themselves weren't very memorable, making it difficult for me to get into the album. I hope their future releases improve on these aspects.
4. Sarah - 3/5 Stars - While I appreciate Mercyful Fate's unique style, "Curse of the Pharaohs" didn't quite hit the mark for me. The vocals felt too theatrical and it distracted from the music itself. The guitar solos were impressive at times, but the overall composition lacked cohesiveness. It's not a bad album, but it didn't leave a lasting impression either.
5. Alex - 2/5 Stars - I had high hopes for "Curse of the Pharaohs" but it just didn't engage me. The song structures were repetitive and predictable, and it became monotonous after a while. The band's talent is undeniable, but I couldn't connect with the material on this album. It simply didn't capture my interest or leave a lasting impact on me.

The Lyrical Genius of Mercyful Fate's Curse of the Pharaohs

The Legacy of Mercyful Fate's Curse of the Pharaohs