The Evolution of My Wutch: How My Personal Style Has Transformed Over Time

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"What witch am I?" Have you ever wondered what kind of witch you would be if you were to possess magical powers? Are you a gentle, nature-loving witch or a powerful, fierce spellcaster? Let's explore the different types of witches and see where you fit in. 1. Green Witch: The green witch, also known as the earth witch, is deeply connected to nature. They have a strong affinity for plants, herbs, and the natural world around them. Green witches often practice herbology, use natural remedies, and are skilled in gardening and plant magic. 2.


As the main ruling body of the entire Magic world, the Council possesses almost utmost control over it, acting as a leading government of sort, which divides out into each continent being run by a specific council. The Council rules all of the legal Guilds scattered throughout Earth Land, overseeing them and keeping them in check, [2] and they are responsible for the events caused by Mages, also possessing the right to punish Mages who break the law [3] and to confiscate magical artifacts which could potentially cause large-scale damage (as shown from the Lullaby being in their hands after the Eisenwald incident). [4] Among the things prohibited by the Magic Council is the use of Magic for assassination, something which, if perpetrated, could lead the Council to oust the offender's guild (as shown with "Shinigami" Erigor and the Eisenwald guild). [5] The Council has the right to apprehend Mages charged with crimes anytime, with their messengers being highly respected. [6] Gray Fullbuster went on to say that "Even if something is white, once a Council member says it's black, then it becomes black," showing that the Council's authority is extremely large in the Magic world. [1] However, despite this, the Council is known for sometimes displaying its power as a mere formality, finding scapegoat Mages and trying them of recent, calamitous happenings just to subsequently release them without any punishment, something which happened with Erza Scarlet in regards with the Ishgar Council. [7]

In X791, however, Tartaros Jackal successfully infiltrated Era and the meeting with all the members of the Ishgar Council to discuss the Dark Guild s recent movements only to slaughter the members and destroy the building as a warning signal of Tartaros rise within the world of Magic, ending the council for a period of time. 11 However, following the defeat of Tartaros, Mest Gryder and Warrod Sequen would remake the Ishgar Council around most of the Ten Wizard Saints 12 with Draculos Hyberion acting as its new Chairman.

Fairy tail magic councilk

2. Kitchen Witch: The kitchen witch finds magic in the everyday tasks of cooking and creating. They focus on using food as a medium for magic and often incorporate herbs, spices, and intention into their meals.

The Magic Council

Description: The Magic Council is a unique neutral organization that was formed by the joint efforts of the countries spread across the continent of Ishgar in order to combat the magical crimes and catastrophes that ran rampant in the past: Devastating Guild wars, attacks from intercontinental, or even extradimensional enemies.

The Magic Council consists of powerful and influential individuals from all over the continent representing the different Countries. The Council is responsible for managing the various Guilds, Mages, and Adventurers spread throughout the continent as well as minimizing the magical threats. They're the highest authority on Magic for every member country, and it's said that the color white will become black the moment the Council says it is black.


Politics: Branches of The Council have been established in each of the countries where representatives of the council work alongside the various governments. The Council distributes quests and bounties among the Legal, Neutral, and Independent guilds through their various branches and outposts.

Bounties issued by the Magic Council are valid in every member country, and their holders can be arrested and extradited to their home country for trial. Among their other responsibilities, the magic council also manages the various dangerous artifacts and ruins spread across the continent in order to prevent catastrophic incidents related to magic.

At times, The Council even fulfills the role of mediator between the various countries: Should a war break out between any of the Countries, The Council’s role during that situation is minimizing the damages done by magical warfare and preventing the activation of any weapons of mass destruction. If the scope of a war or the threat to the general population exceeds a certain level, the Rune Knights would be deployed as peacekeepers in order to bring an end to the conflict.


Location: The Magic Council is Headquartered in Era, close to the Capital of Fiore, with branch councils near the decision making centers of every country, and Rune Knight bases scattered across every member country. Spread out across most of the country of Ishgar, it includes Fiore, Bosco, Minstrel, Caelum, Seven, Iceberg, Joya, Bellum, Sin, Desierto and Perengrande Kingdom, with various degrees of integration.

The Council's Headquarters in Fiore is often a point of contention between nations, but the council has long proved its impartial standing. That said, it has a strong investment in the stability of Fiore, as any threat to this country will invariably threaten its own Headquarters.


Military: The Rune Knights are the exclusive military force of the council stationed throughout the continent. They execute the direct orders of The Magic Council, and fill the gaps left by the guilds spread throughout the continent. While their exact dynamic and responsibilities vary from country to country, the ranks among the Rune Knights are equal regardless of branch.

The Magic Council has multiple weapons of mass destruction at its disposal, starting with the Etherion Cannon (Stolen by Grimoire Heart and later destroyed by Icarus in a suicide attack against the demonic invasions), and even bombs said to be capable of killing only mages. They use these weapons as a deterrent against stronger magical-using world powers or Dark Guilds who grow too powerful to be suppressed.

    The Chairman: The Chairman of the Magic Council is the de facto leader of the Organization. They're elected by the members of the High Council with votes from the different Branch Councils. Despite this authority, their main role is to act as a tiebreaker in situations where a swift, unanimous decision proves impossible to reach.


Location: The Magic Council is Headquartered in Era, close to the Capital of Fiore, with branch councils near the decision making centers of every country, and Rune Knight bases scattered across every member country. Spread out across most of the country of Ishgar, it includes Fiore, Bosco, Minstrel, Caelum, Seven, Iceberg, Joya, Bellum, Sin, Desierto and Perengrande Kingdom, with various degrees of integration.
What wutch am i

Kitchen witches excel at candle magic, making homemade potions, and creating delicious enchanted dishes. 3. Elemental Witch: Elemental witches draw their power from the elements of earth, air, fire, and water. They have a strong connection with these natural forces and can manipulate them. Some elemental witches choose to specialize in one element, while others work with multiple elements. 4. Astral Witch: Astral witches are adept at working with the energy of the universe and celestial bodies. They often practice divination, astrology, lucid dreaming, and astral projection. Astral witches have a deep understanding of the interconnectedness of the universe and use this knowledge for their magical workings. 5. Hedge Witch: Hedge witches are often solitary practitioners who work closely with spirits, ancestors, and the unseen realms. They excel in divination, energy work, and spirit communication. Hedge witches have a strong connection to intuition and are skilled at navigating between the physical and spiritual worlds. 6. Dark Witch: Dark witches harness the power of the shadows and engage in magic that delves into the darker aspects of life. They are often misunderstood and associated with black magic, but their practices can include personal transformation, healing, protection, and shadow work. Dark witches respect the balance between light and dark and use this knowledge responsibly. 7. Fairy Witch: Fairy witches have a deep connection with the fae realm and often work with the energy and magic of these mythical creatures. They may communicate with fairies, gnomes, and other elemental beings. Fairy witches are experts in herbology, creating fairy houses, and attracting the energy of the fae. 8. Solitary Witch: Solitary witches choose to practice alone, without belonging to a coven or group. They often follow their own beliefs, rituals, and magical practices. Solitary witches have the freedom to explore different paths, mix traditions, and create their own unique style of witchcraft. Remember, these are just a few examples of different types of witches. Witchcraft is a personal journey, and there are no limitations on how you connect with magic. Embrace your individuality and explore the path that resonates with you. So, what witch are you?.

Reviews for "Finding Your Wutch in a World of Fashion Influences"

1. John - 2/5 stars - I was really excited to watch "What wutch am i" based on the trailer and the hype surrounding it, but I was thoroughly disappointed. The plot was confusing and lacked coherence, making it difficult to follow the storyline. The characters were shallow and poorly developed, and I couldn't connect with any of them. Overall, I found the movie to be a waste of time and was left feeling unsatisfied.
2. Sarah - 1/5 stars - "What wutch am i" was a complete disaster in my opinion. The dialogue was cringe-worthy and felt forced, and the acting was subpar at best. The special effects were amateurish, and it was evident that the budget for this movie was lacking. I struggled to find any redeeming qualities in this film, and I would not recommend it to anyone.
3. Michael - 2/5 stars - I had high expectations for "What wutch am i" but was let down. The pacing was slow, and the plot dragged on without any real substance. The attempts at humor fell flat, and I found myself bored and disinterested. The movie seemed to lack direction, and I couldn't grasp the central message or theme. Overall, it was a forgettable experience.

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